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Afterfall insanity reactor12/27/2022 At the same time we are fully aware of the struggle and effort we as a debuting producer need to put in to attract the attention of players and the media. 'The atmosphere of anticipation is our greatest motivation, we will not let our fans down. Since 2009 a group of young graphic designers, programmers and game designers has been working on Afterfall meanwhile the word was being spread around the globe about the upcoming survival-horror production gathering a solid base of players who are now waiting for its premiere. I strongly believe that this news will electrify the whole market and together we will set a new record,' Tomasz Majka, the CEO of Nicolas Games said.Īfterfall: InSanity is the first production created by the Nicolas Games SA, set in Katowice in Poland. Our goal is to attract players from all over the world and offer them a great deal if we can get 10 million people to buy our game we will sell it for just 1 dollar. Being absolute game fanatics ourselves, we want to prove that high-class games do not have to be associated with high price tags. 'As an independent distributor we can afford to try starting a revolution. Nicolas Games is throwing down the gauntlet to the whole industry. Besides the game itself, players will receive the soundtrack as an added bonus, and those who will register their order will immortalized as part of the game by having their names included as part of the credits. However, if the number of pre-orders does not reach the 10 million copy sales target, then the revenue collected will be donated to the charity in its entirety. Additionally, 10% of the revenues will be donated to one of the largest charity organisations in the world. The pre-orders can be made directly from the game's website Once the company's target goal is achieved Afterfall: InSanity will be distributed among the p2p (peer 2 peer) networks such as Torrent. Nicolas Games, the producer and publisher of the game decided to lead a unique and unprecedented marketing campaign by surprising everyone with the 'Afterfall: InSanity $1 pre-order' project, which in short gives players the opportunity to pre-order the game for a single dollar.Īfterfall: InSanity for just $1? Revolutionary and controversial debut method of a new game. Pre-orders for the digital version of the hotly anticipated PC game, Afterfall: InSanity are being taken as of today. So, instead of releasing the game first, then adjusting the price based on the popularity, Nicolas is gauging the popularity, and the price, before the thing ever comes out. Should the collective fanbase fail to reach 10 million in number, all of the proceeds of this initiative will go to said charity, and the game will be sold for $33.90. And 10% of that revenue will go to an unspecified charity. That's a pretty good reason to pre-order something that's digitally distributed (and therefore offers no other reason for pre-ordering). You pay $1 now, and if by some miracle this obscure PC horror game gets 10 million pre-orders by its November 25 release date, that's all you'll ever have to pay. Nicolas is accepting pre-orders of the game at its official website. For the post-apocalyptic survival horror game Afterfall: Insanity, publisher Nicolas Games is speeding up the timeline. Most games will launch at full price, then either drop in price in response to slow sales, or, in the case of a megahit, be re-released as a cheaper "Greatest Hits" version. Update your settings here, then reload the page to see it. This content is not available due to your privacy preferences.
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